Playing through the 1995 Discworld game, which I missed as a kid.
It's abstruse and hard, but so funny.
ScummVM stable has a bug that will lock you out of the game menu but the daily build had a patch that works. Also now shaders are a thing apparently, so I don't need to plug in the CRT anymore and can play on the go.
What is helping me a lot is the Universal Hint System that provides enough guidance without completely spoiling the fun.
https://mobile.uhs-hints.com/uhsweb/discwrld
I might just switch over to a walkthrough anyway because some of the puzzles are really really hard.