A question for my fellow Game Marshals and Dungeon Managers: How thoroughly do you playtest encounters before you drop your players into them?
Context: I have a substantial battle coming up in the #Dune #TTRPG campaign I'm running, involving like 20 characters in total (Fremen, Harkonnen, and my players caught in the middle). I've run through the scenario twice now, and I've tuned it to where I'm pretty happy, but I think I'll do a couple more runs just to make sure. Is that normal?