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#webxr

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Romy Ilano<p><a href="http://www.360vr.com/CBGB/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">http://www.</span><span class="">360vr.com/CBGB/</span><span class="invisible"></span></a> <a href="https://mastodon.berlin/tags/webxr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webxr</span></a> 🥰🥰🥰 for the old timers of cbgb CBGB-NYC 2006 | Virtual tour generated by Panotour</p>
Marcel Wiessler<p>Made a <a href="https://mastodon.gamedev.place/tags/facefilter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>facefilter</span></a> demo for our new npm package :needle: </p><p>Demo: <a href="https://stackblitz.com/edit/needle-engine-facefilter?file=src/main.ts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">stackblitz.com/edit/needle-eng</span><span class="invisible">ine-facefilter?file=src/main.ts</span></a><br>Source: <a href="https://github.com/needle-engine/facefilter" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/needle-engine/facef</span><span class="invisible">ilter</span></a><br>Npm: <a href="https://www.npmjs.com/package/@needle-tools/facefilter" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">npmjs.com/package/@needle-tool</span><span class="invisible">s/facefilter</span></a></p><p>More is coming next week</p><p><a href="https://mastodon.gamedev.place/tags/webxr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webxr</span></a> <a href="https://mastodon.gamedev.place/tags/webar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webar</span></a> <a href="https://mastodon.gamedev.place/tags/mediapipe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mediapipe</span></a> <a href="https://mastodon.gamedev.place/tags/threejs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.gamedev.place/tags/ar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ar</span></a> <a href="https://mastodon.gamedev.place/tags/needle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>needle</span></a> <a href="https://mastodon.gamedev.place/tags/madewithneedle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithneedle</span></a> <a href="https://mastodon.gamedev.place/tags/sparkar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sparkar</span></a> <a href="https://mastodon.gamedev.place/tags/vite" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vite</span></a> <a href="https://mastodon.gamedev.place/tags/webdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webdev</span></a></p>
Brandon Jones<p>WebGPU/WebXR integration is ready for developers to start testing in Chrome canary! Available on Windows and Android with a couple of small example pages to get you started.</p><p>Please give it a try, file bugs, and give us feedback!</p><p><a href="https://toji.dev/2025/03/03/experimenting-with-webgpu-in-webxr.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">toji.dev/2025/03/03/experiment</span><span class="invisible">ing-with-webgpu-in-webxr.html</span></a></p><p><a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebGPU</span></a> <a href="https://mastodon.social/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a></p>
Marcel Wiessler<p>The upcoming Needle Engine release can take <a href="https://mastodon.gamedev.place/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> <a href="https://mastodon.gamedev.place/tags/AR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AR</span></a> screenshots 📸</p><p><a href="https://mastodon.gamedev.place/tags/threejs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.gamedev.place/tags/webdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webdev</span></a> <a href="https://mastodon.gamedev.place/tags/needle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>needle</span></a></p>
Brandon Jones<p>By way of explanation, webxr-input-profiles is a repo of VR controller meshes that we maintain <a href="https://mastodon.social/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> apps, and is the default mechanism for displaying controllers/hands for libraries like Three.js. See the meshes here: <a href="https://immersive-web.github.io/webxr-input-profiles/packages/viewer/dist/index.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">immersive-web.github.io/webxr-</span><span class="invisible">input-profiles/packages/viewer/dist/index.html</span></a></p><p>It is important to note not all WebXR apps use these assets! Even if they do they may not use the CDN that I'm pulling stats from, so these numbers don't represent accurate, absolute number of WebXR users. They're just a proxy for seeing ecosystem trends.</p>
Brandon Jones<p>At the end of the year, I always like to look at some stats for the webxr-input-profiles CDN as a rough proxy for how active the <a href="https://mastodon.social/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> ecosystem is.</p><p>This year, post-Christmas, we're seeing more than double the WebXR usage compared to last year! And over 7x what it was just 3 years ago.</p><p>In other words, WebXR is still going strong, and reaching significantly more devices every year!</p>
Marcel Wiessler<p>For Black Friday get Needle Engine 30% OFF</p><p>Use the code BLACKFRIDAY24 at checkout or click the link below</p><p><a href="https://buy.stripe.com/7sIdThdwq4Og46I002?prefilled_promo_code=BLACKFRIDAY24" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">buy.stripe.com/7sIdThdwq4Og46I</span><span class="invisible">002?prefilled_promo_code=BLACKFRIDAY24</span></a></p><p><a href="https://mastodon.gamedev.place/tags/threejs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.gamedev.place/tags/webgl" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webgl</span></a> <a href="https://mastodon.gamedev.place/tags/webxr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webxr</span></a> <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://mastodon.gamedev.place/tags/needle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>needle</span></a></p>
Luca<p>I now have a simple <a href="https://fosstodon.org/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> XR project that works the same in both <a href="https://fosstodon.org/tags/OpenXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenXR</span></a> and <a href="https://fosstodon.org/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> 🥳</p>
Dilmer Valecillos 👓<p>I always wanted to make a prototype based on “Puzzling Places,” and I had the opportunity to do so with WebXR &amp; Mattercraft, which was super fun to work on. It took a few days to make, and it allows for 2D &amp; 3D-type puzzles while using a space theme, which I am a big fan of!</p><p>👉 To learn more about Mattercraft WebXR and the creation of this prototype which works across multiple platforms such as (Zapbox, Quest 2, Quest 3s, Quest 3, Vision Pro, and ML2) check out my full video at <a href="https://youtu.be/doQ4tNzYveY" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/doQ4tNzYveY</span><span class="invisible"></span></a></p><p><a href="https://techhub.social/tags/webxr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webxr</span></a> <a href="https://techhub.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://techhub.social/tags/programmer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programmer</span></a> <a href="https://techhub.social/tags/threejs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>threejs</span></a></p>
Guillaume Marty<p>Anybody familiar with the device orientation permission on Safari on *iOS*?<br>It looks like `DeviceOrientationEvent.requestPermission()` always resolves with `denied` when requested from an iframe under certain conditions.</p><p>The specific conditions are unclear to me, but that prevents itch.io from running A-Frame and other WebXR experiences on iOS.</p><p>I wrote some details on itch.io bug tracker:<br><a href="https://github.com/itchio/itch.io/issues/1669" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/itchio/itch.io/issu</span><span class="invisible">es/1669</span></a></p><p>Please boost!</p><p><a href="https://indieweb.social/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> <a href="https://indieweb.social/tags/itch_io" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>itch_io</span></a> <a href="https://indieweb.social/tags/AFrame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AFrame</span></a> <a href="https://indieweb.social/tags/iOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>iOS</span></a> <a href="https://indieweb.social/tags/Safari" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Safari</span></a></p>
Zach Capalbo<p>Hi Folks! <a href="https://social.zachcapalbo.com/tags/Introduction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Introduction</span></a>: I mostly post updates and interesting tidbits about my hobby projects.</p><p>Currently hobbying on (among others) an <a href="https://social.zachcapalbo.com/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> <a href="https://social.zachcapalbo.com/tags/webxr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webxr</span></a> sketching / image editing / texturing app, called VARTISTE: <a href="https://vartiste.xyz" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">vartiste.xyz</span><span class="invisible"></span></a></p>
Galaxy Map<p>An <a href="https://mastodon.social/tags/Introduction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Introduction</span></a>: I am a galactic cartographer specializing in visualizing astronomical data sets derived from the European Space Agency's Gaia astrometry satellite. You can find a set of posters I created with the help of Gaia mission astronomers here: <a href="https://gruze.org/posters_2024" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">gruze.org/posters_2024</span><span class="invisible"></span></a></p><p>I am working on a virtual starship to travel around the Milky Way. Follow or boost me if you are interested in the Milky Way and scientific visualization using VR. <a href="https://mastodon.social/tags/Astronomy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Astronomy</span></a> <a href="https://mastodon.social/tags/VR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VR</span></a> <a href="https://mastodon.social/tags/Cartography" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cartography</span></a> <a href="https://mastodon.social/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a></p>
Will 🌹🏴<p>What does it mean to be a <a href="https://social.coop/tags/PlatformCoop" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PlatformCoop</span></a>? It means we answer to our community of immersers and <a href="https://social.coop/tags/WebXR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebXR</span></a> creators; not investors. And this isn't just a platitude, members have rights in our bylaws. Let's make the <a href="https://social.coop/tags/metaverse" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>metaverse</span></a> democratic. Join the <span class="h-card" translate="no"><a href="https://a.gup.pe/u/immersspace" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>immersspace</span></a></span> co-op today:<br><a href="https://opencollective.com/immers-space" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">opencollective.com/immers-spac</span><span class="invisible">e</span></a></p>