fraggle<p>Graphics cards didn’t always handle 3D rendering. Early computers relied on the CPU for graphics, but that changed with the IBM 8514/A in 1987—the first graphics accelerator. It offloaded 2D tasks like line drawing and fills, freeing up the CPU.</p><p>As demand for better visuals grew, companies like Tseng Labs and S3 improved GUI acceleration in the late '80s and early '90s. But it was 3dfx’s Voodoo (1996) that truly revolutionized gaming, introducing hardware-accelerated 3D rendering and real-time texture mapping, setting the stage for modern GPUs.</p><p><a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/graphicshistory" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GraphicsHistory</span></a> <a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/3dfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3dfx</span></a> <a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/ibm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IBM</span></a> <a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/voodoo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Voodoo</span></a> <a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/techevolution" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TechEvolution</span></a> <a href="https://1.6.0.0.8.0.0.b.e.d.0.a.2.ip6.arpa/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a></p>